Category: retro

Chip Flipping: Changing the ROMs

When you power up your Commodore computer, there’s a complex dance of things happening to ensure the system is ready to go. Then, the base components needed to present an interface and accept inputs from you are loaded up, before the system finally presents that screen we all know and love. Oh, wait. That’s not the normal one… Let’s try again: Okay, still not...

Customizing The C64 Kernal

When the Commodore 64 was still being sold, its core software -the kernal- was delivered as-is. There was no upgrading or patching (initially) intended. That said, lots of clever folks came up with ways to enhance, extend and replace the kernal after the fact. Today, anybody with access to Amazon/Ali Express and a computer can do it!

TeensyROM //NFC!

A cartridge to LOAD cartridges, for the C64!
Not a drive replacement, but a way to keep and launch your single PRGs and CRT files easily. Adds MIDI and COM capability too!

ExBox 360 : Return of the King

The XBox 360, arguably the king of the game consoles, was a big part of many childhood memories. It was of course usurped by new pretenders to the throne, and seemingly forgotten. But he ain’t dead yet; let’s infuse this machine with a little hack magic to keep the legacy alive for another generation!

Nintendo 3DS: Revisiting the Retro Dimension

It seemed like everybody either had or at least dreamed of having a Nintendo DS/3DS, and the Nintendo Store closing felt like a betrayal, especially when those classic titles went to the new store, as if this little powerhouse were irelevant. Screw that, I’m going to keep the experience alive as long as I can!

Wyse Vx0 V50L Specs

Just being an information hoarder, gathered all the specifics for one of the Wyse thin clients.

Wyse Vx0: Fattening Up a Thin Client

You can have a legitimate and solid DOS box for super cheap with only a little bit of effort, plus a spare old USB thumb drive and a few bucks for an internal upgrade!

Nintendo Wii: Wii-turn of the Jedi

The Nintendo Wii. An odd duck at the time, but there’s no denying that it had some interesting titles, and the first models were 100% backward compatible with the Gamecube library.
Wouldn’t it be nice if you could still play the library without the old school optical disc hassles and hobbled display capabilities?
Yeah, read on to see how you can do just that!